基于PFC与FlAC耦合的柔性三轴实验
前言
最近熟悉6.0最大的感受就是,之前的连续体和离散体混合模型都可以使用6.0了,这里给大家介绍一下在PFC5.0版本实现起来特别费力并且效果一般的柔性三轴实验。
在6.0中实现柔性三轴方便了不是一星半点,而且解决了很多颗粒膜存在的问题。有点实话就是:
耦合的方法使得之前的颗粒膜方法成为了笑话。
我个人用颗粒膜方法,存在的一个最大的问题就是,颗粒膜会出现大的变形,因为膜的弹性模量比较小,导致在加载过程中颗粒膜的变形比较大。
这个对于有限元来说问题不大,变形大我就变大单元好了,但是离散元中的变形是通过颗粒重叠实现的。大变形下会使得颗粒膜颗粒之间的间距变大。这样就会使得散体材料中的颗粒会在膜颗粒间发生逃逸。
在6.0中提供了耦合的办法,可以使得flac中的结构体成为pfc中的wall,这样就可以完美解决上述问题。
本文也参考了手册中自带的柔性三轴案例,在原有的单元实验的结构上进行开发。
1 成样、预压、围压
这里直接跳过。
model new
def chicun_par
sample_rad=1
sample_hight=sample_rad*4
keli_rdmin=0.04
keli_rdmax=0.06
end
@chicun_par
model domain extent [-sample_rad*2] [sample_rad*2] [-sample_rad*2] [sample_rad*2] [-sample_hight*1.5] [sample_hight*1.5]
1.4] =
model random 10001
wall generate cylinder base 0 0 [-sample_hight*0.5*n] axis 0 0 1 ...
height [sample_hight*n] radius [sample_rad] resolution 0.3 cap false false
wall generate plane position 0 0 [sample_hight*0.5] dip 0 dip-direction 0
wall generate plane position 0 0 [-sample_hight*0.5] dip 0 dip-direction 0
ball distribute group "shiyang" radius [keli_rdmin] [keli_rdmax] porosity 0.28 ...
range cylinder end-1 0 0 [sample_hight*0.5-keli_rdmin] ...
0 0 [-sample_hight*0.5+keli_rdmin] radius [sample_rad-keli_rdmin]
cmat default type ball-facet model linear method deform emod 100e6 kratio 1.5 property fric 0.2
cmat default type ball-ball model linear method deform emod 100e6 kratio 1.5
ball attribute density 2.7e3 damp 0.7
model cycle 2000 calm 50
model solve
model save "sample"
model restore "sample"
ball property "fric" 0.5
def wp_wall
wp_up=wall.find(2)
wp_down=wall.find(3)
wp_rr=wall.find(1)
loop foreach vt wall.vertexlist(wp_rr)
vert_in_ce=vt
endloop
end
@wp_wall
-1e4] =
-1e4] =
0.5] =
true] =
true] =
100] =
global.step-1] =
def servo_walls
computer_wallStress
if timestepNow<global.step then
get_gain(sevro_fac)
sevro_freq =
endif
if do_zservo=true then
z_vel=gz*(wszz-tzz)
-z_vel =
z_vel =
endif
if do_rservo=true then
r_vel_mag=(-1)*gr*(wsrr-tzz)
loop foreach vt wall.vertexlist(wp_rr)
mag=math.sqrt(wall.vertex.pos.x(vt)^2+wall.vertex.pos.y(vt)^2)
fang_normal_x=wall.vertex.pos.x(vt)/mag
fang_normal_y=wall.vertex.pos.y(vt)/mag
r_vel=vector(fang_normal_x,fang_normal_y,0)*r_vel_mag
r_vel =
endloop
endif
end
def computer_chicun
x_pos=wall.vertex.pos.x(vert_in_ce)
y_pos=wall.vertex.pos.y(vert_in_ce)
wlr=math.sqrt(x_pos^2+y_pos^2)
wlz=wall.pos.z(wp_up)-wall.pos.z(wp_down)
end
def computer_wallStress
computer_chicun
ding_yuanmianji=math.pi*wlr^2
wszz=(wall.force.contact.z(wp_down)-wall.force.contact.z(wp_up))*0.5/ding_yuanmianji
ce_mianji=2*math.pi*wlr*wlz
wsrr=0
loop foreach ft wall.facetlist(wp_rr)
ft_fangxiang=wall.facet.normal(ft)
loop foreach ct wall.facet.contactmap(ft)
force_in_facet=contact.force.global(ct)
-(math.dot(force_in_facet,ft_fangxiang))/ce_mianji =
endloop
endloop
end
def get_gain(fac)
gz=0
gr=0
zonggangZ=0
zonggangR=0
loop foreach ct wall.contactmap(wp_up)
contact.prop(ct,"kn") =
endloop
loop foreach ct wall.contactmap(wp_down)
contact.prop(ct,"kn") =
endloop
loop foreach ct wall.contactmap(wp_rr)
contact.prop(ct,"kn") =
endloop
gz=fac*ding_yuanmianji/(zonggangZ*global.timestep)
gr=fac*ce_mianji/(zonggangR*global.timestep)
end
fish callback add @servo_walls -1.0
history id 1 @wszz
history id 2 @wsrr
model cycle 1
model solve
model save "yuya"
model restore "yuya"
[tzz=-3e5]
[trr=-3e5]
model cycle 1
model solve
model save "weiya"
2 加柔性膜
以下代码就可以直接取代之前柔性膜的效果,可以看出代码量就减少了很多。
这里使用的是一个拉伸的方式建立一个圆柱体,geometry edge 通过四个1/4圆构造一个圆,然后通过extrude 方法讲圆拉伸为一个圆柱。里面的segment变量指定了节点的密度。
这里因为膜比较薄,所以用的是有限元中的shell单元,shell单元有法向和切向变形模量需要指定,这里指定了切向的模量为1MPa,法向不发生变形。
之后和之前一样,将膜分成上、中、下三部分。上、下的节点我们需要将速度固定住。中部的shell我们可以通过structure shell apply指定法向的应力,这里完全替代了颗粒膜复杂繁琐的节点力算法。上下的墙体我们用还是用伺服,这里没有像传统的一样指定vmax,好像效果好很多。
这里需要注意的是,当颗粒大小和面片大小比值超过一定量时,会使得平衡变得困难,所以也没必要平衡到-5次方,可以根据应力曲线平稳后停止即可。因为加柔性膜前式样内部是平衡的。
model restore "weiya"
fish callback remove @servo_walls -1.0
12] =
wlr*1.01] =
geometry edge create by-arc origin (0,0,[-wlz*0.6]) ...
start ([rad*(-1)],0,[-wlz*0.6]) end (0,[rad*(-1)],[-wlz*0.6]) ...
segments [segments]
geometry edge create by-arc origin (0,0,[-wlz*0.6]) ...
start (0,[rad*(-1)],[-wlz*0.6]) end ([rad],0,[-wlz*0.6]) ...
segments [segments]
geometry edge create by-arc origin (0,0,[-wlz*0.6]) ...
start ([rad],0,[-wlz*0.6]) end (0,[rad],[-wlz*0.6]) ...
segments [segments]
geometry edge create by-arc origin (0,0,[-wlz*0.6]) ...
start (0,[rad],[-wlz*0.6]) end ([rad*(-1)],0,[-wlz*0.6]) ...
segments [segments]
the edges to make a cylinder
geometry generate from-edges extrude (0,0,[wlz*1.2]) segments [segments*2]
structure shell import from-geometry 'Default' element-type dkt-cst
structure shell property isotropic (1e6, 0.0) thick 0.25 density 930.0
structure node group 'top' range position-z [wlz*0.48] [wlz*0.6]
structure node group 'btm' range position-z [-wlz*0.6] [-wlz*0.48]
structure node group 'mid' range position-z [-wlz*0.48] [wlz*0.48]
structure shell group 'mid' range position-z [-wlz*0.48] [wlz*0.48]
wall delete
wall generate id 1 cylinder base 0 0 [wlz*0.5] axis 0 0 1 radius [wlr] height [keli_rdmax*10] one-wall
wall generate id 2 cylinder base 0 0 [-wlz*0.5] axis 0 0 -1 radius [wlr] height [keli_rdmax*10] one-wall
structure damp local
structure shell apply [trr] range group 'mid'
structure node fix velocity rotation range group "top"
structure node fix velocity rotation range group "btm"
wall servo force (0,0,[-tzz*math.pi*wlr*wlr]) activate true ...
range id 2
wall servo force (0,0,[tzz*math.pi*wlr*wlr]) activate true ...
range id 1
create
measure create id 1 position 0 0 0 radius [wlr*0.4]
measure.find(1)] =
def wp_wall
wp_up=wall.find(1)
wp_down=wall.find(2)
end
@wp_wall
def jiance_measure
stressXX=measure.stress.xx(mp)
stressYY=measure.stress.yy(mp)
stressZZ=measure.stress.zz(mp)
ding_yuanmianji=math.pi*wlr^2
wszz=(wall.force.contact.z(wp_down)-wall.force.contact.z(wp_up))*0.5/ding_yuanmianji
end
fish callback add @jiance_measure -1
history delete
history id 10 @stressXX
history id 11 @stressYY
history id 12 @stressZZ
history id 1 @wszz
model cycle 200
model solve ratio-average 6e-5
model save "rouxing"
加完后的模型如图:
3、加载
这里和之前一样,指定速度,需要指定给墙体,也要指定给上下的shell节点上。
model restore "rouxing"
wall servo activate false range id 2
wall servo activate false range id 1
history delete
ball attribute displacement multiply 0
[strainRate=5e-2]
wall attribute velocity-z [strainRate*wlz] range id 2
wall attribute velocity-z [-strainRate*wlz] range id 1
structure node initialize velocity-z [strainRate*wlz] range group "btm"
structure node initialize velocity-z [-strainRate*wlz] range group "top"
[Iz0=wall.pos.z(wp_up)-wall.pos.z(wp_down)-keli_rdmax*10]
def jiance
stressXX=measure.stress.xx(mp)
stressYY=measure.stress.yy(mp)
stressZZ=measure.stress.zz(mp)
wlz=wall.pos.z(wp_up)-wall.pos.z(wp_down)-keli_rdmax*10
wezz=(wlz-Iz0)/Iz0
ding_yuanmianji=math.pi*wlr^2
wszz=(wall.force.contact.z(wp_down)-wall.force.contact.z(wp_up))*0.5/ding_yuanmianji
end
fish callback add @jiance -1
history id 10 @stressXX
history id 11 @stressYY
history id 12 @stressZZ
history id 1 @wszz
history id 2 @wezz
[stop_me=0]
def stop_me
if wezz<-20e-2 then
stop_me=1
endif
end
[baocunpinlv=1e-2]
[time_record=wezz+1]
[count=0]
def savefile
if time_record-wezz >= baocunpinlv then
filename=string.build("jieguo_%1",count)
command
model save @filename
endcommand
time_record=wezz
count +=1
endif
end
fish callback add @savefile -1.0
model solve fishhalt @stop_me
model save "result"
这里为了节省时间,给了5e-2的应变率,所以应力应变曲线并不是很好看,但是测量圆反应的围压还是比较稳定的,说明这个方法是可行有效的。
具体分析也不赘述,给出最后变形图:
透视一下,贴合的也是很好的:
给出动图:
这里给出了初步的实现框架,更多的东西各位可以在之前基础上开发。
做假三轴的同学都可以用这个,效率不算慢,效果还好。
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